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| StageEndRsp: { bytes[] StageEndReqBody } StageEndReqBody: { uint StageId, StageEndStatus EndStatus, bool IsMvp, uint AvatarExpReward, uint ScoinReward, uint[] ChallengeIndexLists, List<DropItem> DropItemLists, List<StageCheatData> CheatDataLists, uint StagePassTime, uint MaxComboNum, uint Score, uint ClientAverageRtt, uint ClientMaxRtt, uint BeHitTimes, uint TeamId, uint MvpScore, List<ChallengeModeAvatar> AvatarLists, uint EvadeTimes, uint EvadeSuccessTimes, uint BossDamage, uint BattleScore, uint Rank, MpStageRecord MpStageRecord uint DungeonsEvaluation, StageFightInfo FightInfo, MpStageDamageInfo MpStageDamageInfo, byte[] SecurityCmdReply, uint[] BuffIdLists, uint StageEndFloor, GodWarStatus GodWarStatus, ScDLCStatus ScDlcStatus, OwChapterStatus OwChapterStatus, } StageEndRsp: { uint StageId, uint PlayerExpReward, uint AvatarExpReward, uint ScoinReward, List<StageChallengeData> ChallengeLists, uint FriendsPointAdd, uint Progress, List<StageSpecialChallengeData> SpecialChallengeLists, MpStageMvpReward MvpReward, List<DropItem> MpDropItemLists, uint MpExpReward, uint ExpConvertScoin, uint BondAddFriendsPoint, AccountBuffReward BuffReward, uint WorldBossScore, uint RankScoin, RewardData LineEnhanceRewardData, uint DungeonsEvaluation, List<DropItem> DungeonsDropItemLists, StageEndStatus EndStatus, uint BonusScore, List<DropItem> BonusDropLists, List<DropItem> GratuityDropLists, List<RewardData> ExtraRewardDataLists, List<DropItem> ExtraDropLists, bool IsNewMaxScore, List<DropItem> ThemeWantedDropItemLists, List<DropItem> ThemeWantedShowExtraDropItemLists, bool IsThemeWantedExtraDropTakenByFirstPass, uint GodWarChallengeScore, uint OldMaxScore, uint StageScore, bool IsFirstWin, }
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